The anime machine : a media theory of animation / Thomas Lamarre.
Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that animation demands sustained engagement, and in The Anime Machine...
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Format: | Electronic eBook |
Language: | English |
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Minneapolis :
University of Minnesota Press,
©2009.
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Local Note: | ProQuest Ebook Central |
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100 | 1 | |a LaMarre, Thomas, |d 1959- |1 https://id.oclc.org/worldcat/entity/E39PBJpPxt8BbgqFBMkjvhy68C | |
245 | 1 | 4 | |a The anime machine : |b a media theory of animation / |c Thomas Lamarre. |
246 | 3 | 0 | |a Media theory of animation |
260 | |a Minneapolis : |b University of Minnesota Press, |c ©2009. | ||
300 | |a 1 online resource (xxxvii, 385 pages) : |b illustrations | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
347 | |a data file | ||
504 | |a Includes bibliographical references and index. | ||
505 | 0 | |a Cinematism and Animetism -- Animation Stand -- Compositing -- Merely Technological Behavior -- Flying Machines -- Full Animation -- Only a Girl Can Save Us Now -- Giving Up the Gun -- Relative Movement -- Structures of Depth -- The Distributive Field -- Otaku Imaging -- Multiple Frames of Reference -- Inner Natures -- Full Limited Animation -- A Face on the Train -- The Absence of Sex -- Platonic Sex -- Perversion -- The Spiral Dance of Symptom and Specter -- Emergent Positions -- Anime Eyes Manga -- Conclusion : Patterns of Serialization. | |
520 | |a Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that animation demands sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media. | ||
588 | 0 | |a Print version record. | |
590 | |a ProQuest Ebook Central |b Ebook Central University Press Subscription | ||
650 | 0 | |a Animated films |z Japan |x History and criticism. | |
650 | 0 | |a Motion pictures |z Japan |x History. | |
650 | 0 | |a Motion pictures |x History. | |
758 | |i has work: |a The anime machine (Text) |1 https://id.oclc.org/worldcat/entity/E39PCFKdbKgkHcbG4ktgFQwW8P |4 https://id.oclc.org/worldcat/ontology/hasWork | ||
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