GV1469.35.S54 P47 2011eb
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Silent hill : the terror engine / |
1 |
GV1469.35.S54 P47 2012
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Silent hill : the terror engine / |
1 |
GV1469.35.S96 I79 2014
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Super Mario Bros. 2 / |
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GV1469.35.T46 R85 2015eb
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Tempest : geometries of play / |
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GV1469.35.V36 W55 2014
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The vanished point / |
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GV1469.37
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BioShock and philosophy : irrational game, rational book / |
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GV1469.37 .C858 2012
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Cultural Perspectives of Video Games. |
1 |
GV1469.37 .E543 2014
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Engaging with Videogames. |
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GV1469.37 .G64 2023
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The Counterfeit Coin Videogames and Fantasies of Empowerment. |
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GV1469.37 .M346 2023eb
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Game poems : videogame design as lyric practice / |
1 |
GV1469.37.R69 2011
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Video Game Worlds : Working at Play in the Culture of Everquest. |
1 |
GV1469.37 .V534 2010
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Videogame Cultures and the Future of Interactive Entertainment. |
1 |
GV1469.6
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Building an RPG with unreal. |
1 |
GV1469.6 .A67 2011
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Designers & dragons : [a history of the roleplaying game industry] / |
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GV1469.6 .B66 2015eb
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Game play : paratextuality in contemporary board games / |
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GV1469.6 .E54 1995
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Elder's revenge / |
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GV1469.6 .G36 2006
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Gaming as culture : essays on reality, identity, and experience in fantasy games / |
1 |
GV1469.6 .L395 2015
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Dangerous games : what the moral panic over role-playing games says about play, religion, and imagined worlds / |
1 |
GV1469.6 .T77 2011
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The evolution of fantasy role-playing games / |
1 |
GV1469.62.C89 B67 1993
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Streetfighting : an official Cyberpunk 2020 adventure anthology / |
1 |